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This Profession allows players to work various leathers and pelts into leather armors as well as patches integral to the creation of higher-level, metallic armors and enhanced weapons. Leatherworkers are responsible for creating leather items for leather wearing classes: Druid, Hunter, Shaman, and Rogue. While the Paladin and Warrior can wear leather, they won't typically wear it unless they like the particular stats on an item and have nothing better at the time.

Armor Kits
Leatherworkers can create armor kits which are alternatives to Enchanting. Players must choose whether they want armor kits or enchantments on items to which both can be applied, such as chest pieces. Armor kits are permanent. You can place an enchantment over an armor kit or place a more powerful armor kit over a weaker one. Armor kits can only be applied to boots, chest pieces, gloves, and pants.
Becoming a Leatherworker
You should already be a skinner since you will need hides and leather to create your items. It is possible to be a leatherworker without being a skinner if you buy or are given the required ingredients by other players. But not many players will be a leatherworker without being a skinner since it's not very wise.
Recipe Ingredients
The main staple for leatherworkers is obviously leather as well as hides. These are found by skinning animals. You will likely not get enough leather and hides on your own so you are encouraged to buy leather and hides as well as have your friends collect them for you. Recipes also require various other ingredients such as dyes and thread purchased from a Profession merchant. You might also need rare gems which are found from monster drops, treasure chests, mining, fishing, and Rogue pick pocketing.
Leatherworking
Leatherworkers do not require any special equipment to create their items such as blacksmiths require anvils. Leatherworkers can create wherever they want as long as they have the proper required ingredients.
Additional Information
Leather patches' effects do not stack. They will overwrite each other when applied. You can only have one patch on an item at a time.
Enchants/Imbues and armor patches do not stack. They will overwrite each other.
At high levels, players have the ability to specialize as a Dragonscale Leatherworker, Elemental Leatherworker, or Tribal Leatherworker. These specialists can create very powerful and valuable items.
There is a recipe at leatherworking trainers that allows Thick Leather to be turned into Rugged Leather.
Leatherworkers can make throwing balls (as a toy).
There is Silithid armor that can be made by leatherworkers. The recipes require Cenarion Circle faction to learn.
How does the skill system work?
Characters have access to a huge variety of both class-specific skills (class skills) and general-use skills, called professions. Class skills are determined by your character class and are an integral part of your character. For example, a warrior's sword skill, axe skill, and mace skill are all considered class skills. There are also a wide variety of professions available to all players regardless of class, allowing players to customize their skill set. Examples of professions include alchemy, blacksmithing, and herbalism, to name a few.

Can you tell us more about professions?
Professions are learned from various trainers around the world. Some professions will be rare and hard to find trainers for, while others will be much more common, with trainers located in multiple cities. Professions can be broken into two tiers: primary professions and secondary professions. Players can learn a maximum of two primary professions. In order to learn a new primary profession, a player must unlearn one of his or her existing primary professions first. Secondary professions are less versatile and robust than primary professions, but there is no limit to the number of secondary professions you can learn.

How do you improve your skills and professions?
Players improve their class skills through a combination of usage and leveling. Class skills related to a character's class abilities, such as a mage's frost skill, which improves his frost spells, automatically increase when a character levels. However, weapon and defense skills only improve through usage. Thus, in order to improve your ability with swords, you must equip and fight with a sword. Professions operate similarly. In order to increase your skill level in a profession, you must use it. For class skills, even those that you increase manually, your character level dictates the maximum skill level you can have in a particular skill. For professions, your profession rank - apprentice, journeyman, expert, and artisan - determines your maximum skill level.

Is there a way to retrain talent or skill points?
Yes. If you unlearn a profession, you can return to a trainer and relearn it. However, your skill level will be rest to zero and you must increase it yourself.

Do skills atrophy if they aren't used?
No. Once you learn a skill, it's yours for life unless you decide to unlearn it.

Is a Hunter who trains in bows and rifles better than say a Warrior who also trains to the same level in said weapons?
Both classes have the bow and rifle skills; however, the Hunter has unique class abilities that improve or enhance his attacks with bows and rifles. These additional abilities are what ultimately make Hunters more powerful with ranged weapons than Warriors.

Can players create their own items using trade skills?
World of Warcraft features a wide variety of professions that let players gather resources from the world to create numerous unique items. Players can make bags, bandages, weapons, armor, potions, and many other things.

What kinds of fish can you catch with the fishing profession? Are there special items, treasure chests, or S.O.S. bottles that you can catch while fishing?
In addition to a wide variety of different fishes, players can also catch things like lockboxes, crates of engineering supplies, unique armor, and weapons. However, the chances of this happening are exceedingly rare.

How many professions can a player master on an individual character?
A player will be limited to two primary professions. You can have as many secondary professions as you want.



 

   
 
 
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